![]() ![]() I read some workarounds to make Sega Rally Playable btw, I think when using the cheat to get the supercars they _do_ run ok. ![]() Dead or Alive is very very good, Sega Touring Car works a lot better than with the last release (but I don't like the game so much), Fighting Vipers I only tried for a short time but seemed to be running ok, Super Gt looks fairly ok but seems a very average game. It's simply a collection I had amassed cause of my insane thirst to break files of any kind.Daytona is still pretty buggy: lots of clipping and strange things happening when starting a standing start race (turn around!). wav files within the main folder are nothing more than 3 sounds I was trying to reorganize and had forgotten about.Īgain, I take absolutely no credit for making any of these. I assume they are packed that way to make the game run smoother or maybe to make distribution of the character easier. Many of the unique sound files are stored within the character's file itself, that's why the. I simply never really bothered to try learning, as I found unpacking and tinkering rather enjoyable. I do not believe it is technically daunting, though. And fooling around with sounds, as you can change the sound played quite easily by modifying a line of the text files. The closest I ever came to making one of my own was a simple cannibalization of another mod and replaced the spawning enemies with different ones. I must confess ignorance, however, on being able to create any sort of mod for the engine. Although, I suppose it's a useful collection of female characters if you were interested in making a BoR mod of some kind even though some may not work as they are now due to their script referencing files that are not present. Since I figured they would be a curiosity because of the sprites themselves more than their programming, I didn't bother to try to include sound files or referenced objects outside of what was already within the folders. ![]() This is because not all files that it calls upon are necessarily within the character folder. The text files within the folders are basically the character's script, and if you open it you may see it may reference files from a different folder, such as /sound. All that is uploaded is the contents of their character file, which is a sub folder of the mod. Some are edited sprites from other games, some are rips, some are MUGEN characters, some are even originals. To explain, what I uploaded is simply a collection of female enemies within Beats of Rage mods, which is an open source 2d brawler engine. Since the files are so small, I didn't quite realize how many I had accumulated over time and it was kind of daunting when I realized that I had so goddamn MANY. I also apologize for the lack of any introduction to the file. I told you I had an awful lot of New Folder(n)s. ![]()
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